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GunBound

GunBound cover

Game Information

Original Release Date: June 01, 2005

Platforms: PC (Microsoft Windows)

Involved Companies: Softnyx

Genres: Tactical

Summary: GunBound has turn-based artillery gameplay, bearing properties of two-dimensional games and ballistics-simulation games. In GunBound, players are assigned to two opposing teams which take turns firing at each other with vehicles called "Mobiles" in GunBound parlance. Each Mobile has three unique weapons, labeled "1", "2", and "SS" (Special Shot). Factors like terrain condition, wind currents and elemental phenomena force players to continuously change their aim and trajectory power setting while rethinking their strategy at the same time. GunBound also implements a "delay" turn system which is influenced by the Mobile, the weapon and/or item a player uses—using items or taking time with actions results in a longer wait before the player's next turn.

Screenshots

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This work is part of CSCI E-114, Web Application Development with Jamstack, Harvard Extension School. All video game data was obtained from The Internet Game Database (IGDB).