Gatsby Game Museum icon
Gatsby Game Museum

Sakura Wars: So Long, My Love

Sakura Wars: So Long, My Love cover

Game Information

Original Release Date: July 07, 2005

Platforms: PlayStation 2, Wii

Involved Companies: Sega, NIS America, Idea Factory, Red Entertainment, Global Entertainment R&D Dept. 2

Genres: Role-playing (RPG), Simulator, Strategy, Tactical, Adventure, Visual Novel

Summary: Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero's ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.

Screenshots

Click on a screenshot to enlarge it in a new browser window.

This work is part of CSCI E-114, Web Application Development with Jamstack, Harvard Extension School. All video game data was obtained from The Internet Game Database (IGDB).