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Magic Carpet 2: The Netherworlds

Magic Carpet 2: The Netherworlds cover

Game Information

Original Release Date: September 08, 1995

Platforms: DOS, Mac, PC (Microsoft Windows)

Involved Companies: Bullfrog Productions, Electronic Arts

Genres: Shooter

Summary: Magic Carpet 2: The Netherworlds was the follow-up of the successful yet underrated game, Magic Carpet. It fixed many of the design complaints present in the first Magic Carpet. The basic concept of the game remains the same as Magic Carpet, with the player being able to build a castle, collect mana, destroy creatures for their mana and battle rival sorcerers. It featured the addition of night-time levels, and underground levels, which not only helped alleviate the repetitiveness of the preceding game, but also accompanied the storyline progression, which was mapped out before each level. Underground levels, however, do not have rival wizards. There are also several secret entrances to reach hidden levels, where the player can gain more spells and experience. Also unlike its predecessor, the game proceeded by completing various missions such as reaching checkpoints and destroying specific buildings/monsters, rather than just simple accumulation of mana.

Screenshots

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This work is part of CSCI E-114, Web Application Development with Jamstack, Harvard Extension School. All video game data was obtained from The Internet Game Database (IGDB).